Player Database
Overview
A player database is a collection of players.
Tournaments use a player database so
that it is quicker to add players to a tournament. When multiple
tournaments use the same database, it enables the application to more
easily report on player data across tournaments.
A league has a player database, and all
tournaments within that league must use that same player database.
Player databases are managed in the player database
library panel. They are edited in the player database designer.
Attributes
Besides players, player databases have the following attributes:
- Unique names: Whether or not each player is required to have a
unique "first name" "last name" combination. If
enabled, it would mean two players cannot be called "John
Smith".
- Unique display names: Whether or not each player is required
to have a unique "display name". If enabled, it would mean
that while you might allow duplicate names for players, they must have
different display names so that you can tell them apart on the console.
- Default display name pattern: The pattern that will be used
for any new players you create
- Minimum ID for new players: When you create a new player, the
lowest avaialble ID is used as their ID. This is a way to specify the
lowest possible ID that can be used for new players. This might be
useful for a bar league with multiple locations on the same night to
ensure you don't create two different players in two different
locations with the same league ID.
See also