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Beta posted
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drneau
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PostPosted: Sun Jul 16, 2006 4:02 pm    Post subject: Beta posted Reply with quote

http://drneau.com/TournamentManagerV3BETA.zip
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rumackay
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Joined: 15 Oct 2005
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PostPosted: Sun Jul 16, 2006 10:36 pm    Post subject: Reply with quote

Looks good Doc! A lot of work to get things to where they are no doubt but the resuts are worth it. Have been playing with the beta for a few hours now and haven't found any bugs yet....and don't expect to either.

I wasn't sure about the repository concept but after seeing it in action can give it the big thumbup

Can't wait to get it into the full version to help streamline our league
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drneau
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PostPosted: Mon Jul 17, 2006 5:01 am    Post subject: Reply with quote

rumackay wrote:
Looks good Doc! A lot of work to get things to where they are no doubt but the resuts are worth it. Have been playing with the beta for a few hours now and haven't found any bugs yet....and don't expect to either.

I wasn't sure about the repository concept but after seeing it in action can give it the big thumbup

Can't wait to get it into the full version to help streamline our league


Good to hear and thanks for trying it out. I still need to work on error handling, like what if you copy in an invalid betting schedule, or what if you copy in a betting schedule that has the same name as one of the core betting schedules, or what if you delete an audio that is referenced by a theme and then start the tool, etc.

Has anyone started this on a Mac yet? 1 user is having a problem with it, and it's a little hard to debug that without a Mac. In theory, if v2 launches on a Mac, then v3 should no problem, unless I messed up a critical line...either way, it'll get resolved. I just decided to have a down night and watch Entourage/Deadwood rather than debug.

BTW, if you want to see a good street fight, watch last week's Deadwood.
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rastapete
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PostPosted: Mon Jul 17, 2006 7:57 am    Post subject: Reply with quote

I opened the Beta on my MacBook Pro, running Mac OS X 10.4.7. No bugs that I could tell. I created a new 'repository' (I don't like that name FWIW) and a number of sub-folders were created.

I copied some of my image & sound files to the appropriate folders, and re-opened TM3 and the new images were available.

I copied some of my TM2 files (betting schedule, console, chip case, payout structure) into the appropriate folders. On re-opening TM3 they were listed, but did not show any data when selected - e.g. for the blinds schedule, the left hand pane showed the name of the file, but when I selected it the right hand pane was empty.

But I have not had any crash or any hitches in terms of running the app.
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drneau
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PostPosted: Mon Jul 17, 2006 9:53 am    Post subject: Reply with quote

rastapete wrote:
I copied some of my TM2 files (betting schedule, console, chip case, payout structure) into the appropriate folders. On re-opening TM3 they were listed, but did not show any data when selected - e.g. for the blinds schedule, the left hand pane showed the name of the file, but when I selected it the right hand pane was empty.

But I have not had any crash or any hitches in terms of running the app.


You won't be able to import stuff from v2 yet (in this beta). I'll get that taken care of before release.

That's why you don't have an "Import" option listed in the libraries for each of those Smile
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Last edited by drneau on Mon Jul 17, 2006 11:14 am; edited 1 time in total
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drneau
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PostPosted: Mon Jul 17, 2006 9:57 am    Post subject: Reply with quote

rastapete wrote:
I created a new 'repository' (I don't like that name FWIW) and a number of sub-folders were created.


If this were a fishin' vessel, you'd be doin' the cookin' now.

Suggestion?
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drneau
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PostPosted: Mon Jul 17, 2006 10:47 am    Post subject: Reply with quote

rastapete wrote:
I copied some of my image & sound files to the appropriate folders, and re-opened TM3 and the new images were available.


Actually, the model is meant to be:
- Start the app
- Create the repository if it doesn't already exist
- Import images and audios via the tool

Dropping them into the repository manually works too. Just that you have to restart the app for them to appear. Just know that you can use the tool to import them.
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RBuck049
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Joined: 20 Mar 2005
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PostPosted: Mon Jul 17, 2006 7:40 pm    Post subject: Reply with quote

Question Question Maybe I am thinking about this wrong, but, when you click the checkbox under the "Payout Schedule Designer" bounties section. "Winner gets own bounties." it leaves "Bounty: $5.00 on All - Winners do not get their own bounties" under the Payout Preview.
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i8dbear
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PostPosted: Tue Jul 18, 2006 12:33 am    Post subject: Reply with quote

the deadwood fight was amazing (except for two bad air punches).

I still can't open the beta on my macs, however. both g4, ibook and imac. latest system.
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LA_Rounder
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PostPosted: Tue Jul 18, 2006 4:29 am    Post subject: Reply with quote

i8dbear wrote:
the deadwood fight was amazing (except for two bad air punches).

I still can't open the beta on my macs, however. both g4, ibook and imac. latest system.


works fine on mine, G5 imac, latest OS. be sure to open the .jar file.
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drneau
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PostPosted: Tue Jul 18, 2006 5:23 am    Post subject: Reply with quote

RBuck049 wrote:
Question Question Maybe I am thinking about this wrong, but, when you click the checkbox under the "Payout Schedule Designer" bounties section. "Winner gets own bounties." it leaves "Bounty: $5.00 on All - Winners do not get their own bounties" under the Payout Preview.


Yep. My summary is backwards. Good find.
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rastapete
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PostPosted: Tue Jul 18, 2006 12:23 pm    Post subject: Reply with quote

drneau wrote:
rastapete wrote:
I created a new 'repository' (I don't like that name FWIW) and a number of sub-folders were created.


If this were a fishin' vessel, you'd be doin' the cookin' now.

Suggestion?


How do you like your seaweed?

Ok, I find 'repository' clumsy, but haven't come up with anything that really appeals. Databank? Vault? Deck? Gallery?

Yuck.
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RBuck049
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PostPosted: Tue Jul 18, 2006 5:32 pm    Post subject: Reply with quote

I have tinkered with every aspect of the Beta. Wow, can't wait till this ready for complete use. Razz
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Ranman
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PostPosted: Wed Jul 19, 2006 8:24 am    Post subject: Reply with quote

First post from the "Dumba$$ Sector"

Only played with it for a short time and it will take some to get going but I got TM2 to work well for me so I'm sure this will be great.

One thing I found was, after importing a large list of sound files, they don't come up in alphabetical order in the drop down list. It's a bit tedious to try and find a file in a large list. Is it something I did wrong? They appear in alpha order in the file.

Thanks

Ranman
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drneau
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PostPosted: Wed Jul 19, 2006 11:03 am    Post subject: Reply with quote

Ranman wrote:
First post from the "Dumba$$ Sector"

Only played with it for a short time and it will take some to get going but I got TM2 to work well for me so I'm sure this will be great.

One thing I found was, after importing a large list of sound files, they don't come up in alphabetical order in the drop down list. It's a bit tedious to try and find a file in a large list. Is it something I did wrong? They appear in alpha order in the file.

Thanks

Ranman


Are they alphabetical by capitals first and then lowercase after that?
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Ranman
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PostPosted: Wed Jul 19, 2006 12:49 pm    Post subject: Reply with quote

drneau wrote:


Are they alphabetical by capitals first and then lowercase after that?


I'm in Console Configuration. On the Audio tab the files are in alpha order with capitals first then in alpha order with lowercase.
When in the "Themes" tab, trying to assign an audio clip to a simple or time-based alert, when I click in the Audio Clip box in the drop down they are mixed (capitals or lowercase) in no apparent order at all.

Randy
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rastapete
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PostPosted: Mon Jul 24, 2006 3:35 pm    Post subject: Reply with quote

i8dbear wrote:
the deadwood fight was amazing (except for two bad air punches).

I still can't open the beta on my macs, however. both g4, ibook and imac. latest system.



Ursivore,
Did this get sorted out?
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drneau
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PostPosted: Mon Jul 24, 2006 4:18 pm    Post subject: Reply with quote

rastapete wrote:
i8dbear wrote:
the deadwood fight was amazing (except for two bad air punches).

I still can't open the beta on my macs, however. both g4, ibook and imac. latest system.



Ursivore,
Did this get sorted out?


Somethin's fishy. Works for everyone else who tried on a Mac. Doesn't work on any of id's Macs.

Hmmm. Ideas?
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Wolvie1079
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PostPosted: Tue Jul 25, 2006 1:02 am    Post subject: Reply with quote

drneau wrote:
rastapete wrote:
i8dbear wrote:
the deadwood fight was amazing (except for two bad air punches).

I still can't open the beta on my macs, however. both g4, ibook and imac. latest system.



Ursivore,
Did this get sorted out?


Somethin's fishy. Works for everyone else who tried on a Mac. Doesn't work on any of id's Macs.

Hmmm. Ideas?


Only thing I can think of is make sure you have a compatible version of the JRE, this was a problem when a friend tried to run it an out of date version.
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roadmanagerphil
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Joined: 12 Sep 2005
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PostPosted: Tue Jul 25, 2006 12:24 pm    Post subject: Reply with quote

Works fine on my G4 Powerbook! Here are a couple items I ran across:

Couldn't 'design' a seating structure. I tried creating a new one and copying the core, but couldn't edit them.

W/O players and buy ins, I couldn't really mess w/ the payout structure.

A lot of the 'Design' windows that open are small, and I end up maximizing them everytime. In some windows, for example the payout structure, some elements are cut off or hidden until I make the window bigger.

The 'REname' button on the Themes tab should read "Rename". Smile

Love the chip designer!

I like the updated betting schedule too!

Thanks for the good work.
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