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Need a new Blind Schedule.... need your advise

 
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Rassal
"Ace High"


Joined: 25 Jan 2006
Posts: 11

PostPosted: Tue Feb 07, 2006 12:01 pm    Post subject: Need a new Blind Schedule.... need your advise Reply with quote

Heya everyone...

Just ran our last tourney with this very fine software, and started our 2006 season with the league feature, awsome, and real fun... got some advises to everyone that are new to the software, experiment before the tourney not to get things late running in the tourney... anyway, everything went well, we had a blast with 15 people omaha no-limit tourney with a 20$ buy-in for 20000 chips.

Now... the tourney did last as expected, lets say: 3-4 hours.

But, on the 1st table, it took 2 hours before people started to get eliminated, and on the 2nd table, our 1st was a little before the 1st break... both tables had experienced players and newbies, but 2nd table was more tight and aggressive (at some point, i taught i was playing poker online!!!!)

Anyway... i am looking to host more tourney's but might not get to the 2 table tourney again cause i don't really have the space required to host 2 tables in my appartement. So i am gonna host with a max of 10 players, and i think i need to take some of the comments from the players...

Most players commented my blinds as too aggressive... even though it took 1-2 hours after the beginning of the tournament before people were getting eliminated.

Here is the blind schedule i used for that tourney:

Countdown 60 min prior to beginning of tournament

Level Duration Blinds
1 15min 5 / 10
2 15min 10 / 20
3 15min 25 / 50
Break 20min
4 15min 50 / 100
5 15min 100 / 200
6 15min 200 / 400
Break 20min
7 15min 400 / 800
8 15min 1000 / 2000
9 15min 2000 / 4000
Break 20min
10 15min 4000 / 8000
11 15min 10000 / 20000
12 15min 20000 / 40000
13 Infinite 40000 / 80000

The 15 player tourney ended up at the 11th level, and the whole tournament started at 7pm with the countdown to begin the tournament and deal cards at 8pm... everything was over around midnight... perfect timing for 15 players on a saturday evening.

Now, i want to take into account that players complained of rounds being too short at the beginning and not long enough at the end.... so i could think of making rounds longer at the beginning and get them shorter and shorter as the tournament goes in... but i need advises...

Also, we do 20000 chips because we all prefer larger amount of chips... and on this we all aggreed... so what do you all suggest i sould use... remember i want the next tourney to reflet the comments of the player (longer rounds at the start... excalated down toward the end) with a 10 player tourney that starts with 20000$ in chips... with a 20min every hours or so for smokers, small blatter girls... etc... breaks were 15min and we didn't covered everyone during those, so we raised them up to 20min instead.
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5thStreetPokerParties.com
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Joined: 28 Mar 2005
Posts: 145
Location: MINNESOTA

PostPosted: Tue Feb 07, 2006 12:35 pm    Post subject: Reply with quote

1 30min 25 / 50
2 30min 50 / 100
3 30min 100 / 200
Break 15min (Consolidate 25 & 50 Chips)
4 25min 200 / 400
5 25min 400 / 800
6 25min 1000 / 2000
Break 15min (Consolidate 100 & 500 Chips)
7 20min 2000 / 4000
8 20min 4000 / 8000
9 20min 10000 / 20000
Break 15min
10 15min 20000 / 40000
11 15min 40000 / 80000

The only time a decending time schedule like this will work is if you have a small field of 1,2 or 3 tables. You should be seeing the same number of hands in round one with 30min rounds and a full table as you would in a 15 min round and heads-up.

You're also starting with way too many chips for a 5/10 starting round. I suggest 5,000 chips and a 25/50 starting round. This will immediately eliminate the need to color up all those unneeded 5 & 10 denomination chips.

People will start to be eliminated about 30min to 45min into the event.
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Last edited by 5thStreetPokerParties.com on Tue Feb 07, 2006 12:37 pm; edited 1 time in total
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Rewind
"Miracle Flush"


Joined: 10 Mar 2005
Posts: 113
Location: Columbus, OH

PostPosted: Tue Feb 07, 2006 12:37 pm    Post subject: Reply with quote

I run mine similar to yours with 3 levels and then a break, 3 levels and a break....

Levels 1-6 are 25 minutes, 7-12 are 20 minutes. I'm thinking about switching levels 10-12 to 15 mintues.

For my game, I get complaints that the early blind levels are too quick and the end ones take too long. Because there are more people at the table at the lower levels, I have a longer time frame so the blinds get around the table twice before the new level hits. At the ending levels, I've got players who are just passing the blinds back and forth so if the blinds go up quicker at the end, it would cause a bit more aggressive play.


I have seen my wife's family play. They use an egg timer and up blinds every 10 minutes. People were dropping before the BB even got to them. They play this way to play multiple games in one night, but my wife and I both hate the format.

One other thing, I've noticed that the first break needs to be longer than the others. 15 mintues seems good for our group. Second break I have 10 minutes but seems just a bit long. Normally people skip the third break because they just want to finish the game.
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Rassal
"Ace High"


Joined: 25 Jan 2006
Posts: 11

PostPosted: Tue Feb 07, 2006 1:36 pm    Post subject: Reply with quote

well, i think i like the 25min, 20min then 15min... but the only reason i give a large amount of chips, is because the more the tourney gets ahead, the more people gets eliminated, the more spectacular it is... and over it... i want people to stay alive at least through the 1st break before starting to be eliminated... i might just ajust the time as you both told me... people didn't complain they had too much chips... i think the values are not too bad... it's just my timing that seems a little offset...

I also got those chips

300x 1$
300x 5$
200x 25$
100x 50$
100x 100$
300x 500$
300x 1000$
400x 5000$ (We all like large values and large amount of chips)

I am thinking of this then:

Level Duration Blinds
1 25min 5 / 10
2 25min 10 / 20
3 25min 25 / 50
Break 20min (Consolidate 5$ Chips) (No one should be eleminated at this point)
4 20min 50 / 100
5 20min 100 / 200
6 20min 200 / 400
Break 15min (Consolidate 25$ and 50$ Chips) (2-4 out of 10 are eleminated here)
7 15min 400 / 800
8 15min 800 / 1000
9 15min 1000 / 2000
Break 10min (Consolidate 100$ Chips, Introduce 5000$ Chips) (6-8 are eliminated at this point)
10 10min 2000 / 4000 (Usualy Heads-up at this point)
11 10min 4000 / 8000 (Tournament is usualy over by this one)
12 10min 10000 / 20000
13 Infinite 20000 / 40000

Overall, the tourney started at 7pm as a registration time, cards are dealt at 8pm and tournament is over by midnight... that was for a 15 player game, but we seek to get the same result with a 10 player game, and we like to all play at least an hour, have a break together, and then see people get eliminated... it sucks to get knocked out in the 10 first minutes of the tourney... and it's a fun night between friends talking of everything during the 1st hour... it gets more serious after the 1st break, and usualy no one talks after the 2nd break....
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5thStreetPokerParties.com
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PostPosted: Tue Feb 07, 2006 1:48 pm    Post subject: Reply with quote

As a general standard, the starting big blind should be 10% of your starting chip count...
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Rassal
"Ace High"


Joined: 25 Jan 2006
Posts: 11

PostPosted: Tue Feb 07, 2006 2:09 pm    Post subject: Reply with quote

Yep, i know that rule of thumb... but again, the only reason we go under this ruling is because we all want everyone still playing after the 1st break... cause it sucks to get eliminated in the 1st level of blind, and also because we get newbies at almost every tourney. Thanks a lot for the suggestions tho.
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MaxPower
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Joined: 13 Feb 2005
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Location: Funky Cold Medina - Ohio

PostPosted: Tue Feb 07, 2006 2:29 pm    Post subject: Reply with quote

You could institute a rebuy before the first break (limit 1). I typically have 1 to two players go out before the break, but since they have the ability to rebuy back in, I don't hear any complaints.

Check out the website to see how I've got my blinds scheduled. Granted, I'm trying to get two tourney's a night done now, so I run on average 2 and a half hours a tournament.

Max
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Rassal
"Ace High"


Joined: 25 Jan 2006
Posts: 11

PostPosted: Tue Feb 07, 2006 3:09 pm    Post subject: Reply with quote

Well, that's another thing our player database is agains't... we don't want rebuy or add-in... cause when it comes to this, it's leaving place to people that have too much money, and they can come back after a too early (not to say, too stupid) all in that went poof!.

So we (all the players) agreed there wouldn't be any re-buy or add-in during our games... one single flat rate buy-in... which is 20$ and that's it... you play like you want to play, but you can't come back in the game if you go broke early on a bad beat.... so learn to play... that's our mind...

You see our point... there is some basic rules we want to respect... and they must be worked with.
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JBWilkins
"Twos full of Threes"


Joined: 13 Feb 2005
Posts: 134
Location: Vegas ...baby....

PostPosted: Tue Feb 07, 2006 6:18 pm    Post subject: Reply with quote

Rassal wrote:
but again, the only reason we go under this ruling is because we all want everyone still playing after the 1st break... " tho.


I actually play limit for the 1st hour (3 levels)......lets the newbe's get their feet wet and nobody normally gets elimianted that quickly...........
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