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Text overlay on image components (was 'Chip Designs')

 
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JBWilkins
"Twos full of Threes"


Joined: 13 Feb 2005
Posts: 134
Location: Vegas ...baby....

PostPosted: Mon Oct 03, 2005 7:48 pm    Post subject: Text overlay on image components (was 'Chip Designs') Reply with quote

Doc,

How hard would it be to design the images to allow text to be super-imposed over them (much like the pause on the timer). That way you could just scan in your chips (instead of you designing everything) and then add them to the console as a component with their values....???
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drneau
Site Admin


Joined: 13 Feb 2005
Posts: 2385
Location: Woodbury, MN

PostPosted: Sat Oct 29, 2005 11:44 am    Post subject: Reply with quote

Now that I know more, not that hard.

I'll add a "text overlay" attribute to the image component.
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Wolvie1079
"Ace High"


Joined: 11 Aug 2005
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PostPosted: Sat Nov 05, 2005 11:55 am    Post subject: Reply with quote

This would be a decent alternative to the chip design wizard for those people with scanners, or can find pics of their chips online.

Could this, in theory at least, also be used to put background images in the rest of the console? Something behind the blind timer as an example.
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drneau
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PostPosted: Sun Nov 06, 2005 9:25 am    Post subject: Reply with quote

Wolvie1079 wrote:
This would be a decent alternative to the chip design wizard for those people with scanners, or can find pics of their chips online.

Could this, in theory at least, also be used to put background images in the rest of the console? Something behind the blind timer as an example.


No. That's what you'd get if I added an "Image Underlay" attribute to text components...which is another idea...
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drneau
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PostPosted: Thu Nov 20, 2008 9:09 pm    Post subject: Reply with quote

This is essentially in v3. Components can be layered.
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