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migrating version 2 scoring method

 
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gatorcaver
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Joined: 30 Aug 2005
Posts: 12
Location: Lake Geneva, Florida

PostPosted: Fri May 08, 2009 3:05 pm    Post subject: migrating version 2 scoring method Reply with quote

I have looked in the help section of version 3 and see no reference to this task. My league equation is very convoluted (there is no possibility it can be determined without multiple -over 100-boolean formulas). I have asked numerous users as well as Dr. Neau for help with this equation but nobody seems to understand the process (i will pay anyone on this discussion board $25 paypal if they can give me an easier version). I would like to migrate my equation from version 2 to save me the THREE HOURS it took me took me to plug it in last time. Is there a way to import from a html doc?

As an aside, version 2 worked like a charm- i never had ANY problems with it at all and then along comes version 3 and everything has to be started from scratch again. Dr. Neau, have you ever wondered why people get frustrated with NEW AND IMPROVED software products? Usually, it's because they are only new and NOT improved.
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drneau
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PostPosted: Fri May 08, 2009 3:35 pm    Post subject: Re: migrating version 2 scoring method Reply with quote

gatorcaver wrote:
(there is no possibility it can be determined without multiple -over 100-boolean formulas)


Put this in your pipe and smoke it (in other words, copy into a text file and drop into your repository's scoring methods directory):

Code:
<?xml version="1.0" encoding="UTF-8"?>
<ScoringMethod Name="SourGrapes" Type="Formula" LastModified="May 08, 2009 4:32:05:21 PM">
    <PlaceTieMethod Type="Average" />
    <TournamentScoringFormula>
        <TSFNumericFormula Type="Add">
            <TSFNumericConstant Value="0.5" />
            <TSFNumericFormula Type="Floor">
                <TSFNumericFormula Type="Divide">
                    <TSFNumericVariable Type="Tournament Buy-in Count" />
                    <TSFNumericFormula Type="Power">
                        <TSFNumericConstant Value="2.0" />
                        <TSFNumericFormula Type="Subtract">
                            <TSFNumericVariable Type="Player Finish" />
                            <TSFNumericConstant Value="1.0" />
                        </TSFNumericFormula>
                    </TSFNumericFormula>
                </TSFNumericFormula>
            </TSFNumericFormula>
        </TSFNumericFormula>
    </TournamentScoringFormula>
</ScoringMethod>


BTW, I assume you're still using this method: http://drneau.com/BB/viewtopic.php?p=6564&highlight=#6564
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drneau
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PostPosted: Fri May 08, 2009 3:38 pm    Post subject: Reply with quote

Also, if you're like me, you'll use v3 for a while then look back at v2 like it was a piece of crap...v3 is slightly improved.
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MissileMan
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PostPosted: Fri May 08, 2009 7:25 pm    Post subject: Reply with quote

drneau wrote:
...v3 is slightly improved.


Cute!
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drneau
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PostPosted: Sat May 09, 2009 7:35 pm    Post subject: Reply with quote

No response from gatorcavor yet...someone should check on him. I'm afraid he might have knocked himself out when he slapped himself in the forehead.
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rastapete
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Location: 'Ipsa' this, you pissy little bitch!

PostPosted: Mon May 11, 2009 8:00 pm    Post subject: Reply with quote

drneau wrote:
No response from gatorcavor yet...someone should check on him. I'm afraid he might have knocked himself out when he slapped himself in the forehead.


Busy funding his paypal account, imo.
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drneau
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PostPosted: Tue May 12, 2009 7:01 am    Post subject: Reply with quote

He's not seriously going to throw down the $25 carrot and then not follow through, is he?
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drneau
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PostPosted: Mon May 18, 2009 6:43 am    Post subject: Reply with quote

Somebody please check on him. I'm worried.
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rastapete
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PostPosted: Tue May 19, 2009 5:41 pm    Post subject: Reply with quote

Saw him at .01/.02 on PS trying to build his roll up to make the Paypal deposit.
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gatorcaver
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Joined: 30 Aug 2005
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PostPosted: Fri May 29, 2009 1:20 pm    Post subject: GatorCaver is still alive... Reply with quote

Thanks, Dr. Neau, for the interest in my well-being. I have not put the equation in yet, but if it works, you will get the $25 paypal as promised. The equation should read "10-thumbed monkey using a computer" instead of "sour grapes", though.
My pipe is 3 feet long so hopefully i will not be disappointed if it's cashed prematurely. Only time will tell...

And as far as the building of my roll, I play exclusively on "donkey river poker.net"!

So this equation will give me the following results when i play a 37 player tournament:
1st=37.0+0.5=37.5
2nd=18.5+0.5=19.0
3rd=9.0+0.5=9.5
4th=4.5+0.5=5.0
5th=2.0+0.5=2.5
6th=1.0+0.5=1.5
7th-37th=0.5

If that is the case, you will have the $$$ as promised. If not, I will just to put the shotgun back in my mouth and wait for someone else to help.
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drneau
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PostPosted: Fri May 29, 2009 3:45 pm    Post subject: Reply with quote

Version 2b

Code:
<?xml version="1.0" encoding="UTF-8"?>
<ScoringMethod Name="sg2" Type="Formula" LastModified="May 29, 2009 4:55:31:595 PM">
    <PlaceTieMethod Type="Average" />
    <TournamentScoringFormula>
        <TSFNumericFormula Type="Add">
            <TSFNumericConstant Value="0.5" />
            <TSFIfStatement>
                <TSFNumericalComparison Type="&gt;">
                    <TSFNumericConstant Value="1.0" />
                    <TSFNumericFormula Type="Divide">
                        <TSFNumericFormula Type="Floor">
                            <TSFNumericFormula Type="Divide">
                                <TSFNumericVariable Type="Tournament Buy-in Count" />
                                <TSFNumericFormula Type="Power">
                                    <TSFNumericConstant Value="2.0" />
                                    <TSFNumericFormula Type="Subtract">
                                        <TSFNumericVariable Type="Player Finish" />
                                        <TSFNumericConstant Value="2.0" />
                                    </TSFNumericFormula>
                                </TSFNumericFormula>
                            </TSFNumericFormula>
                        </TSFNumericFormula>
                        <TSFNumericConstant Value="2.0" />
                    </TSFNumericFormula>
                </TSFNumericalComparison>
                <TSFNumericConstant Value="0.0" />
                <TSFNumericFormula Type="Divide">
                    <TSFNumericFormula Type="Floor">
                        <TSFNumericFormula Type="Divide">
                            <TSFNumericVariable Type="Tournament Buy-in Count" />
                            <TSFNumericFormula Type="Power">
                                <TSFNumericConstant Value="2.0" />
                                <TSFNumericFormula Type="Subtract">
                                    <TSFNumericVariable Type="Player Finish" />
                                    <TSFNumericConstant Value="2.0" />
                                </TSFNumericFormula>
                            </TSFNumericFormula>
                        </TSFNumericFormula>
                    </TSFNumericFormula>
                    <TSFNumericConstant Value="2.0" />
                </TSFNumericFormula>
            </TSFIfStatement>
        </TSFNumericFormula>
    </TournamentScoringFormula>
</ScoringMethod>

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drneau
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PostPosted: Sat May 30, 2009 6:44 am    Post subject: Reply with quote

And hey. How about a little faster turnaround on this one. You can't bitch like that and then take 3 weeks to look at it.
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gatorcaver
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PostPosted: Sun Jun 07, 2009 3:39 pm    Post subject: Error Reply with quote

I've sent you a private email with an attached error log generated by the program. It also includes my description of the steps taken that led to the error.
I've found a much easier way to do it (spreadsheet form): simply creating a tier for each possibility of tournament participants. I stopped at 47 tiers since that's the most people we have ever had play at one time. I suppose if I have more players than that, it's just a matter of manually adding another tier per person. I'm not sure if you qualify for the $25, since I haven't gotten your new formula to work yet. That may be for an entirely different reason than the function within the scoring method itself (such as the TM program not recognizing the type of file, perhaps?). But seeing as how you spent the time to help me, I will give you at least half for just trying. If you can figure out (through the error report generated) what was wrong, AND the latest scoring method does indeed work (despite my efforts), I will gladly honor the $25, even though my solution is intact. But do not send me another different scoring method in anticipation of $25 (thank God you don't charge real doctor rates).
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drneau
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PostPosted: Sun Jun 07, 2009 7:15 pm    Post subject: Re: Error Reply with quote

gatorcaver wrote:
I've sent you a private email with an attached error log generated by the program. It also includes my description of the steps taken that led to the error.
I've found a much easier way to do it (spreadsheet form): simply creating a tier for each possibility of tournament participants. I stopped at 47 tiers since that's the most people we have ever had play at one time. I suppose if I have more players than that, it's just a matter of manually adding another tier per person. I'm not sure if you qualify for the $25, since I haven't gotten your new formula to work yet. That may be for an entirely different reason than the function within the scoring method itself (such as the TM program not recognizing the type of file, perhaps?). But seeing as how you spent the time to help me, I will give you at least half for just trying. If you can figure out (through the error report generated) what was wrong, AND the latest scoring method does indeed work (despite my efforts), I will gladly honor the $25, even though my solution is intact. But do not send me another different scoring method in anticipation of $25 (thank God you don't charge real doctor rates).


No email received.
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drneau
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PostPosted: Wed Jun 17, 2009 9:18 am    Post subject: Reply with quote

Gator says the method doesn't work for him. Anyone else try it?
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pathand
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PostPosted: Wed Jun 17, 2009 11:28 am    Post subject: Reply with quote

drneau wrote:
Gator says the method doesn't work for him. Anyone else try it?


Couldn't try it if I wanted to. More importantly, how do y'all figure this stuff out? I'm so confused. My folks warned me about not going to college. Confused
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gatorcaver
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PostPosted: Tue Jun 23, 2009 9:46 pm    Post subject: done deal Reply with quote

Good call there on the repository issue there, Herr Doktor. We're working good over here. Ka-Ching! I need some PayPal info...
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drneau
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PostPosted: Wed Jun 24, 2009 5:40 am    Post subject: Re: done deal Reply with quote

gatorcaver wrote:
Good call there on the repository issue there, Herr Doktor. We're working good over here. Ka-Ching! I need some PayPal info...


Anyone who ever wants to send me money can simply PayPal to "drneau@drneau.com".

Highly encouraged. It makes you feel good.
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SokSareth
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PostPosted: Fri Jun 09, 2017 7:36 pm    Post subject: Reply with quote

Eh, How about a little faster turnaround on this one? You can't bitch like that and then take 3 weeks to look at it.

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