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Audio alerts in v3

 
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drneau
Site Admin


Joined: 13 Feb 2005
Posts: 2385
Location: Woodbury, MN

PostPosted: Tue Sep 19, 2006 3:57 pm    Post subject: Audio alerts in v3 Reply with quote

Just finished this part up.

I'm happy to say that in v3, you'll be able to select MULTIPLE audios for each alert and have the app pick one randomly whenever the alert fires.


Whee!


By the way, I found a great elimination sound online and I'll put it on the website soon. It's Paul Harvey saying, "Gonads are useful for their purpose, but they are no substitute for brains..."
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MaxPower
Founding Father
Founding Father


Joined: 13 Feb 2005
Posts: 390
Location: Funky Cold Medina - Ohio

PostPosted: Tue Sep 19, 2006 4:47 pm    Post subject: Reply with quote

I use to use that sound bite on my radio show back in the day... No one knew who it was, except those that listen to radio... But everyone thought it was hysterical!

Max
Yeah - I was on the Radio... Deal.
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ryetrain
"Ace High"


Joined: 25 Jan 2006
Posts: 1

PostPosted: Mon Oct 30, 2006 4:48 pm    Post subject: Reply with quote

Hey Dr.

One huge thing that would really help would be an ability to play a sound at the completion of a blind level. You have a sound that plays when the next Blind Level starts but that only helps if there is no pause between levels...we pause at the end of every level to make sure everyone knows the new level is starting but sometimes I miss the end of a level because I am involved in a hand and an audio cue would be a great help.

Maybe I am the only one that pauses everything at the end of each level so maybe this is not universal enough to install but I thought I would ask.

Jim
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drneau
Site Admin


Joined: 13 Feb 2005
Posts: 2385
Location: Woodbury, MN

PostPosted: Mon Oct 30, 2006 10:12 pm    Post subject: Reply with quote

ryetrain wrote:
Hey Dr.

One huge thing that would really help would be an ability to play a sound at the completion of a blind level. You have a sound that plays when the next Blind Level starts but that only helps if there is no pause between levels...we pause at the end of every level to make sure everyone knows the new level is starting but sometimes I miss the end of a level because I am involved in a hand and an audio cue would be a great help.

Maybe I am the only one that pauses everything at the end of each level so maybe this is not universal enough to install but I thought I would ask.

Jim


In v3, you'll be able to create alerts for "X seconds before the end of the blind level". You can just create one for 1 second before the end.
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