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seeding seats

 
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anoamas321
"Cowboys"


Joined: 07 Apr 2010
Posts: 26

PostPosted: Fri Apr 09, 2010 8:55 am    Post subject: seeding seats Reply with quote

i run a league, and i would like to be able to use the league standings to seat players by seed(i.e. best plays are spread out) or so best players are all toghter on one table depending on what kind of league i want to run
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Muley05
"A Set of Mop Squeezers"


Joined: 14 Jan 2009
Posts: 53

PostPosted: Fri Apr 09, 2010 9:07 am    Post subject: Reply with quote

Seating for tournaments should ALWAYS be random.
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anoamas321
"Cowboys"


Joined: 07 Apr 2010
Posts: 26

PostPosted: Fri Apr 09, 2010 10:14 am    Post subject: Reply with quote

why? surly it should be upto to torerment manger, i would like to be able to run games were my best players are spead out so the final table will normaly have good players so you get a good final.
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pathand
"Miracle Flush"


Joined: 02 Apr 2009
Posts: 108
Location: Houston, Tx.

PostPosted: Fri Apr 09, 2010 1:02 pm    Post subject: Reply with quote

If your best players are that good, they should end up at he final table regardless of their seat assignments. Random seating ensures all players have no forced or unfair advantage over one another. If you want a league full of your best players, just tell the others that you don't think they're good enough to join. Good luck with that.
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Last edited by pathand on Sun Apr 11, 2010 7:50 pm; edited 1 time in total
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anoamas321
"Cowboys"


Joined: 07 Apr 2010
Posts: 26

PostPosted: Fri Apr 09, 2010 1:26 pm    Post subject: Reply with quote

kk i understand what your saying, but something else i may like to do is seat the highest scoring players toghter so that the game is kept competive, because it is less likely that all the top player can make the final table
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pathand
"Miracle Flush"


Joined: 02 Apr 2009
Posts: 108
Location: Houston, Tx.

PostPosted: Fri Apr 09, 2010 2:04 pm    Post subject: Reply with quote

Whatever works best for your group, sir. I think the current software for seating is adequate unless the Dr. has a different suggestion.
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drneau
Site Admin


Joined: 13 Feb 2005
Posts: 2385
Location: Woodbury, MN

PostPosted: Fri Apr 09, 2010 9:41 pm    Post subject: Reply with quote

I'm gonna shoot this one down also.

Seating should always...ALWAYS...be random.

And if you don't like random, you can seat players manually wherever you like...but I won't be developing any sort of automatic cluster or spread seating.
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sjoeters
"Ace High"


Joined: 09 Apr 2010
Posts: 1
Location: Nederland

PostPosted: Tue Apr 13, 2010 2:47 pm    Post subject: Reply with quote

How random is random?

I got a lot of complains with V2 and also with V3 from players that they are always seated with the same persons at a table.

Could it be that random seating has the same sequence so there are minor differences?
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pathand
"Miracle Flush"


Joined: 02 Apr 2009
Posts: 108
Location: Houston, Tx.

PostPosted: Tue Apr 13, 2010 3:43 pm    Post subject: Reply with quote

sjoeters wrote:
How random is random?

I got a lot of complains with V2 and also with V3 from players that they are always seated with the same persons at a table.

Could it be that random seating has the same sequence so there are minor differences?


We play almost every weekend with 10 to 18 players and up to 3 tables. No problems with v3. I went so far as to seat and unseat players several times before the players arrived just out of curiosity. It looked as random as it could be.
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drneau
Site Admin


Joined: 13 Feb 2005
Posts: 2385
Location: Woodbury, MN

PostPosted: Tue Apr 13, 2010 8:42 pm    Post subject: Reply with quote

sjoeters wrote:
How random is random?

I got a lot of complains with V2 and also with V3 from players that they are always seated with the same persons at a table.

Could it be that random seating has the same sequence so there are minor differences?


Nope.

The seating procedure:
- Grab the list of players that need to be seated
- Iterate until list is empty:
- Pick a random player
- Get the list of low tables. If there is more than one, pick one randomly
- Pick a random seat
- Seat the player
- Remove them from the "unseated" list
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