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swfcsmurf "Ace High"
Joined: 22 Jun 2009 Posts: 4
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Posted: Mon Jun 22, 2009 6:30 am Post subject: Lagging console |
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Hi
i've just recently trialed the new v3 version for my empolyers and noticed a problem and was wondering if anybody else has expericenced the same.
when the console is running there is a major amount of lagging where scrolling information is stuttering and the countdown clock is stuttering also, but the main clock continues regardless, we were running a 7 hour tournament with 20 minute levels but the lagging meant that i was losing 2 minutes a level (i managed to lose 5 seconds in 1 minute).
Unfortunately i lost a complete level due to the lagging, i hope this can be resolved as on the whole the new version is very good (i do have a few other issues though) if not we will be unable to continue using this software. |
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drneau Site Admin
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Joined: 13 Feb 2005 Posts: 2385 Location: Woodbury, MN
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Posted: Mon Jun 22, 2009 7:23 am Post subject: |
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Sounds like the system was overloaded with something.
What are the system parameters? (OS/Processor/Memory)? What else was running on the system at the same time? _________________ --
Dr. Neau (not a real doctor)
http://drneau.com
http://home.comcast.net/~jneau |
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swfcsmurf "Ace High"
Joined: 22 Jun 2009 Posts: 4
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Posted: Wed Jun 24, 2009 2:58 am Post subject: |
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i'm still waiting for the info you require from my boss on the specs, but i think you are right as i've tried it out on my laptop and it runs fine. |
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swfcsmurf "Ace High"
Joined: 22 Jun 2009 Posts: 4
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Posted: Thu Jun 25, 2009 1:27 am Post subject: |
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Hi
The information is below.
Operating system is Windows Vista Home Basic (6.0, Build 6000)
System Model Extensa 5220
BIOS: Ver 1.00PARTTBL
Processor: Intel(R) Celeron(R) CPU 540 @ 1.86GHz
Memory 1014MB RAM
Page File 1029MB Used, 1249MB available
DirectX Version: DirectX 10
Display
Mobile Intel(R) 965 Express Chipset Family
DAC Type: Internal
Approx. Total Memory: 251 MB
Current Display Mode: 1280 x 800 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Main Driver: igdum32.dll
Version: 7.14.0010.1318 (English)
Date: 20/08/2007 21:26:02
WHQL Logo’d: Yes
DDI Version: 9Ex |
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boschie "A Set of Mop Squeezers"
Joined: 11 Apr 2007 Posts: 51 Location: Gramsbergen, Nederland
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Posted: Thu Jun 25, 2009 1:53 am Post subject: |
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Vista is taking all of the resources.
1 GB is nearly enough for running Vista, so any other program has to sweat to get some action done.
If possible upgrade your memory to 3 GB.
P.S. What business are you in for your employees to use TM? Can i learn this skill? ![Laughing](images/smiles/icon_lol.gif) _________________ --
GRTZ,
boschie |
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drneau Site Admin
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Joined: 13 Feb 2005 Posts: 2385 Location: Woodbury, MN
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Posted: Thu Jun 25, 2009 7:10 am Post subject: |
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Yeah, what really matters is what else you're running.
I'd assume with 1GB of memory that you've got a ton of swapping going on with Vista and whatever else is running.
As a note, my wife's home computer has 512MB of memory and the app runs fine. _________________ --
Dr. Neau (not a real doctor)
http://drneau.com
http://home.comcast.net/~jneau |
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Rips "Cowboys"
Joined: 04 Feb 2008 Posts: 32
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Posted: Mon Jun 29, 2009 3:51 am Post subject: |
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I have TM running on a P3-850 with 512 MB RAM, OS is WinXP and it's running fine with 90-95 % CPU load .
So, if your OS is grabbing all the CPU- and gfx-power, you need to upgrade or just disable all the funky gfx nonsense stuff in Vista! |
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swfcsmurf "Ace High"
Joined: 22 Jun 2009 Posts: 4
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Posted: Mon Jun 29, 2009 8:34 am Post subject: |
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thanks for your help guys, hopefully the boss will sort this out. |
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drneau Site Admin
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Joined: 13 Feb 2005 Posts: 2385 Location: Woodbury, MN
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Posted: Mon Jun 29, 2009 9:15 am Post subject: |
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swfcsmurf wrote: | thanks for your help guys, hopefully the boss will sort this out. |
I think we all need more info about this "boss" situation. _________________ --
Dr. Neau (not a real doctor)
http://drneau.com
http://home.comcast.net/~jneau |
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