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Error in networking

 
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amenophis4
"Ace High"


Joined: 22 Nov 2008
Posts: 1

PostPosted: Sat Nov 22, 2008 8:48 am    Post subject: Error in networking Reply with quote

Hello !
I bought Dr Neau's to use it to organise and incrust on video multicam on a big tournament in my engineering school in France : ESIGELEC. I would like to use the network because the tables are not all in the same place. I tried it but some erros occurs, and i don't have refresh on my console, it's freezed :

03:42:39 *** Error reading from connection:
03:42:39 *** Exception: class java.io.WriteAbortedException
03:42:39 *** Cause: class java.io.NotSerializableException
03:42:39 *** Message: writing aborted; java.io.NotSerializableException: com.sun.media.sound.MixerClip
03:42:39 *** Stack trace:
03:42:39 *** java.io.ObjectInputStream.readObject0(Unknown Source)
03:42:39 *** java.io.ObjectInputStream.defaultReadFields(Unknown Source)
03:42:39 *** java.io.ObjectInputStream.readSerialData(Unknown Source)
03:42:39 *** java.io.ObjectInputStream.readOrdinaryObject(Unknown Source)
03:42:39 *** java.io.ObjectInputStream.readObject0(Unknown Source)
03:42:39 *** java.io.ObjectInputStream.defaultReadFields(Unknown Source)
03:42:39 *** java.io.ObjectInputStream.readSerialData(Unknown Source)
03:42:39 *** java.io.ObjectInputStream.readOrdinaryObject(Unknown Source)
03:42:39 *** java.io.ObjectInputStream.readObject0(Unknown Source)
03:42:39 *** java.io.ObjectInputStream.readObject(Unknown Source)
03:42:39 *** jneau.poker.tournamentManager.net.Client2ServerConnection.run(Client2ServerConnection.java:150)

The game is in 4 days, what can i do ?
Thanks.
Thom
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drneau
Site Admin


Joined: 13 Feb 2005
Posts: 2385
Location: Woodbury, MN

PostPosted: Sat Nov 22, 2008 10:32 am    Post subject: Reply with quote

Moved this to the right forum...Note that this is an issue with v2, not v3. v3 isn't yet released.

That usually means you have an invalid audio file in your audios directory and the app is getting an error when trying to send it across the network.

This won't be an issue in v3...there's much better checking on the audio file format.

Does this happen as soon as the client tries to connect, or when an alert appears to be firing?
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kevinbeamer
"Ace High"


Joined: 22 Jan 2006
Posts: 18

PostPosted: Tue Feb 10, 2009 9:24 pm    Post subject: Reply with quote

Doc,

I received a similiar error the last time we used V2 (about 10 months ago).

I see the download still has bits dated 2006 so I will assume this problem can and will happen again.

I'll see if I can re-produce before our yearly tourney on 2/28/09.

Scenario was three XP laptops hard wired (not wireless) in different rooms to show the TM console.

Any thoughs on how to prevent are greatly appreciated !!!

Here's a capture of the console when it happened:

03:02:08 ConsoleData - Betting Schedule Has Bring Ins
03:02:08 ConsoleData - Current Level Has Next Play Segment
03:02:08 ConsoleData - C8Console
03:02:08 ConsoleData - C7Console
03:02:08 ConsoleData - Floor Open Seat Count
03:02:08 ConsoleData - Tournament Average Chip Stack
03:02:08 ConsoleData - Console Overlay Mode
03:02:08 ConsoleData - League Standings Summary
03:02:08 ConsoleData - Tournament Title
03:02:08 ConsoleData - Timer Is Running
03:02:08 ConsoleData - C3Console
03:02:08 ConsoleData - C9Console
03:02:08 ConsoleData - Tournament AddOn Count
03:02:08 ConsoleData - Current Level Active Level Name
03:02:08 ConsoleData - Floor Active Seat Count
03:02:08 ConsoleData - Current Level Has Previous Play Segment
03:02:08 *** Error reading from connection:
03:02:08 *** Exception: class java.io.WriteAbortedException
03:02:08 *** Cause: class java.io.NotSerializableException
03:02:08 *** Message: writing aborted; java.io.NotSerializableException: com.sun.media.sound.DirectAudioDevice$DirectClip
03:02:08 *** Stack trace:
03:02:08 *** java.io.ObjectInputStream.readObject0(Unknown Source)
03:02:08 *** java.io.ObjectInputStream.defaultReadFields(Unknown Source)
03:02:08 ConsoleData - Previous Play Level BringIn
03:02:08 ConsoleData - Current Level AddOns Available
03:02:08 ConsoleData - Floor Occupied Seat Count
03:02:08 ConsoleData - Tournament Description
03:02:08 ConsoleData - Next Play Level Small Blind
03:02:08 ConsoleData - Current Level Limit Type
03:02:08 ConsoleData - C1Console
03:02:08 ConsoleData - Next Play Level Game
03:02:08 ConsoleData - PlayConsole
03:02:08 ConsoleData - Timer Seconds To Start
03:02:08 *** java.io.ObjectInputStream.readSerialData(Unknown Source)
03:02:08 ConsoleData - Current Level Large Blind
03:02:08 ConsoleData - Betting Schedule Has Blinds
03:02:08 ConsoleData - Previous Play Level Limit Type
03:02:08 ConsoleData - Payout Schedule Payout Summary
03:02:08 ConsoleData - Previous Play Level Small Blind
03:02:08 ConsoleData - Console Seating By Table GridSize
03:02:08 ConsoleData - Betting Schedule Has Varied Games
03:02:08 ConsoleData - Floor Active Table Count
03:02:08 ConsoleData - Chip Case Summary
03:02:08 ConsoleData - Next Play Level Large Blind
03:02:08 ConsoleData - Tournament Remaining Player Count
03:02:08 ConsoleData - C6Console
03:02:08 ConsoleData - Console Horizontal Marquee T3
03:02:08 ConsoleData - Previous Play Level Ante
03:02:08 ConsoleData - Console Horizontal Marquee T4
03:02:08 ConsoleData - Console Horizontal Marquee T5
03:02:08 ConsoleData - PreTournamentConsole
03:02:08 ConsoleData - Tournament BuyIn Count
03:02:08 ConsoleData - Current Level Game
03:02:08 ConsoleData - Console Horizontal Marquee C1
03:02:08 ConsoleData - Current Level BringIn
03:02:08 ConsoleData - Console Tournament Mode
03:02:08 ConsoleData - Current Level Rebuys Available
03:02:08 ConsoleData - Tournament Rebuy Count
03:02:08 ConsoleData - Previous Play Level Game
03:02:08 ConsoleData - BreakConsole
03:02:08 ConsoleData - Next Play Level Limit Type
03:02:08 ConsoleData - Floor Seating Chart Summary
03:02:08 ConsoleData - Console Horizontal Marquee T2
03:02:08 ConsoleData - Console Horizontal Marquee T1
03:02:08 ConsoleData - C4Console
03:02:08 ConsoleData - Betting Schedule Has Varied LimitTypes
03:02:08 ConsoleData - Console Seating By Table Refresh Rate
03:02:08 ConsoleData - Next Play Level BringIn
03:02:08 ConsoleData - Next Play Level Ante
03:02:08 ConsoleData - C10Console
03:02:08 ConsoleData - Betting Schedule Has Antes
03:02:08 ConsoleData - Tournament Active Chip Count
03:02:08 ConsoleData - Previous Play Level Large Blind
03:02:08 ConsoleData - Payout Schedule Prize Pool
03:02:08 ConsoleData - C2Console
03:02:08 ConsoleData - C5Console
03:02:08 ConsoleData - PostTournamentConsole
03:02:08 ConsoleData - Console Horizontal Marquee C3
03:02:08 ConsoleData - Console Horizontal Marquee C2
03:02:08 ConsoleData - Console Horizontal Marquee C5
03:02:08 ConsoleData - Console Horizontal Marquee C4
03:02:08 ConsoleData - Current Level Chip Consolidation Note
03:02:08 ConsoleData - Current Level Preferred Console
03:02:08 ConsoleData - Current Level Ante
03:02:08 ConsoleData - Current Level Small Blind
03:02:08 *** java.io.ObjectInputStream.readOrdinaryObject(Unknown Source)
03:02:08 *** java.io.ObjectInputStream.readObject0(Unknown Source)
03:02:08 *** java.io.ObjectInputStream.defaultReadFields(Unknown Source)
03:02:08 *** java.io.ObjectInputStream.readSerialData(Unknown Source)
03:02:08 *** java.io.ObjectInputStream.readOrdinaryObject(Unknown Source)
03:02:08 *** java.io.ObjectInputStream.readObject0(Unknown Source)
03:02:08 *** java.io.ObjectInputStream.readObject(Unknown Source)
03:02:08 *** jneau.poker.tournamentManager.net.Client2ServerConnection.run(Client2ServerConnection.java:150)

KB

PS - sent you $ via PayPal today (Tuesday 2/10).
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drneau
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Joined: 13 Feb 2005
Posts: 2385
Location: Woodbury, MN

PostPosted: Tue Feb 10, 2009 10:54 pm    Post subject: Reply with quote

There's a line in there about "DirectAudioDevice", so that tells me it has something to do with one of the audios.

Consider getting v3 tried out.
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http://home.comcast.net/~jneau
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