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Audio Alerts - Tournament Starting

 
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weedydeed
"Cowboys"


Joined: 03 May 2006
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Location: Milwaukee, WI

PostPosted: Tue Jan 13, 2009 4:45 pm    Post subject: Audio Alerts - Tournament Starting Reply with quote

When starting a tournament, the new betting level audio alert plays before the tournament starting audio alert?

Is there a hierarchy for which audio alerts play before other alerts?
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drneau
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PostPosted: Tue Jan 13, 2009 5:37 pm    Post subject: Re: Audio Alerts - Tournament Starting Reply with quote

weedydeed wrote:
When starting a tournament, the new betting level audio alert plays before the tournament starting audio alert?

Is there a hierarchy for which audio alerts play before other alerts?


I'll check that out. Ideally, only the tournament start will play in that situation.
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MissileMan
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Joined: 26 Nov 2007
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PostPosted: Tue Jan 13, 2009 5:38 pm    Post subject: Re: Audio Alerts - Tournament Starting Reply with quote

weedydeed wrote:
Is there a hierarchy for which audio alerts play before other alerts?


Ditto that... I noticed this last night!
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drneau
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PostPosted: Sat Jan 17, 2009 6:19 pm    Post subject: Reply with quote

Fixed and released.
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weedydeed
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Joined: 03 May 2006
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Location: Milwaukee, WI

PostPosted: Tue Jan 20, 2009 5:14 pm    Post subject: Reply with quote

Thanks for the help, but I believe that this issue is still showing up.

It may have helped if I described my problem a bit further, when the timer switches from Pre level 1 to play level one, the tournament starting audio alert doesn't play. Using the latest beta, The only alert that is playing is the new blind level alert.

FYI: The tournament starting audio alert( and only this alert) plays when using the tournament start function, but not when the timer switches from Pre 1 to level 1.
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drneau
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PostPosted: Tue Jan 20, 2009 5:17 pm    Post subject: Reply with quote

Well, that's actually the way it's working intentionally right now.

The "Tournament Started" alert only fires as a result of you invoking the "Start Tournament" function.

So, you don't pause at the end of your pre level?
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weedydeed
"Cowboys"


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Location: Milwaukee, WI

PostPosted: Tue Jan 20, 2009 5:32 pm    Post subject: Reply with quote

Nope, no pause at the end of the pre level 1. We are usually all seated and ready to go, so it's kinda nice not to have to explicitly tell the tournament to start.

Why the change from V2?
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drneau
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PostPosted: Tue Jan 20, 2009 5:49 pm    Post subject: Reply with quote

weedydeed wrote:
Nope, no pause at the end of the pre level 1. We are usually all seated and ready to go, so it's kinda nice not to have to explicitly tell the tournament to start.

Why the change from V2?


V2 is old news, man Smile

I'll take a look at the code. I actually think it'll be an easy change.
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weedydeed
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PostPosted: Tue Jan 20, 2009 5:53 pm    Post subject: Reply with quote

I meant to say, this issue doesn't appear in V2.

Thanks for the help.
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drneau
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PostPosted: Tue Jan 20, 2009 7:24 pm    Post subject: Reply with quote

On another note, v2 also wouldn't let you start a tournament that had already been started. v3 does away with that stupid restriction.
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drneau
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PostPosted: Tue Jan 20, 2009 9:41 pm    Post subject: Reply with quote

Fixed for next release.
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