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  Topic: Available rebuys, but 1 only if you bust
roadmanagerphil

Replies: 1
Views: 1861

PostForum: The v2 Bucket   Posted: Mon Nov 03, 2008 7:03 pm   Subject: Available rebuys, but 1 only if you bust
I'm holding a rebuy tourney. Here's my set up:

1 rebuy buys you T1500 chips.

You can rebuy AT or below 1500... so, if (and only if) you bust, can you do a double rebuy for T3000 in chips.

How ...
  Topic: Dropping Low Scores
roadmanagerphil

Replies: 6
Views: 3655

PostForum: The v2 Bucket   Posted: Wed Sep 03, 2008 2:03 pm   Subject: Dropping Low Scores
Do you still have this file??
  Topic: League Won't Load?
roadmanagerphil

Replies: 2
Views: 2256

PostForum: The v2 Bucket   Posted: Wed Aug 20, 2008 11:21 am   Subject: League Won't Load?
Got it. Thanks.
  Topic: League Won't Load?
roadmanagerphil

Replies: 2
Views: 2256

PostForum: The v2 Bucket   Posted: Tue Aug 19, 2008 2:29 pm   Subject: League Won't Load?
Hello. I'm trying to create a ranking method. I hit 'new' on the methods screen, edit it, save it, etc. When I open the program the next time, the method doesn't exist! I spent hours!! I get a messa ...
  Topic: Avatars: How can/should they be used?
roadmanagerphil

Replies: 9
Views: 4416

PostForum: Development and Release News   Posted: Thu Jul 03, 2008 5:53 pm   Subject: Avatars: How can/should they be used?
How about at elimination??

Flash a screen saying that player "x" is eliminated and show their avatar.
  Topic: Working on networking
roadmanagerphil

Replies: 7
Views: 2961

PostForum: Development and Release News   Posted: Wed Jul 11, 2007 10:02 pm   Subject: Working on networking
damn. we did a tourney last weekend, with 4 computers, and they would NOT stay connected. Thought perhaps there was a limit, but then the game started, and I just didn't have time to mess with it. ...
  Topic: Working on networking
roadmanagerphil

Replies: 7
Views: 2961

PostForum: Development and Release News   Posted: Wed Jul 11, 2007 9:40 am   Subject: Working on networking
Will there be, and is there now, a limit of clients connected to 1 server?
  Topic: any info on v3?
roadmanagerphil

Replies: 9
Views: 4642

PostForum: The v2 Bucket   Posted: Tue May 15, 2007 1:29 pm   Subject: any info on v3?
Just wondering if there's any progress on v3. I'm getting a new notebook and looking forward to running tourneys again, but want v3 before I start my subscription back up. Thanks!!
  Topic: Taking 1 for the team
roadmanagerphil

Replies: 0
Views: 1547

PostForum: Development and Release News   Posted: Mon Mar 05, 2007 9:57 pm   Subject: Taking 1 for the team
I know you're all thinking it... so, I'll be the one to ask.

How's the new version coming? Just wondering if there was an update.

"Are we there now??"
  Topic: payout table
roadmanagerphil

Replies: 1
Views: 4396

PostForum: The v2 Bucket   Posted: Mon Jan 29, 2007 3:37 pm   Subject: payout table
It would be great to be able to see and print out (and html export) a payout schedule, showing a table based on how many players bought in. Options to be entered would be a min and max people buying ...
  Topic: Mac acquired
roadmanagerphil

Replies: 7
Views: 6604

PostForum: News   Posted: Tue Jan 09, 2007 5:53 pm   Subject: Mac acquired
congrats, welcome to the rest of your life. it won't be the same from here on out! Cool
  Topic: Minimum Payout
roadmanagerphil

Replies: 5
Views: 3886

PostForum: The v2 Bucket   Posted: Thu Dec 28, 2006 2:27 am   Subject: Minimum Payout
that makes sense. My only thought was that (especially for a league), consistency is always nice. So, I'd like to tell the players at the beginning of our season what the payout is, and not have to ...
  Topic: Minimum Payout
roadmanagerphil

Replies: 5
Views: 3886

PostForum: The v2 Bucket   Posted: Wed Dec 27, 2006 12:17 pm   Subject: Minimum Payout
This happens mainly when we start paying out 7 or more. For example, a $20 buy in with 28 players gives the payout as: $230 $140 $80 $50 $30 $20 $10. We round to the nearest $10 btw.

...
  Topic: Minimum Payout
roadmanagerphil

Replies: 5
Views: 3886

PostForum: The v2 Bucket   Posted: Tue Dec 26, 2006 6:16 pm   Subject: Minimum Payout
Is there a way to make the bottom payout be a minimum value? I think players making the money should get at least their buy in back. I've had a couple instances where the buy in is $25, and the bott ...
  Topic: Finish on the bubble
roadmanagerphil

Replies: 1
Views: 1933

PostForum: The v2 Bucket   Posted: Tue Dec 19, 2006 6:18 am   Subject: Finish on the bubble
How would you write a formula that effectively says, "If a player finishes on the bubble..."??

Thanks!
  Topic: Need some help
roadmanagerphil

Replies: 5
Views: 4063

PostForum: The v2 Bucket   Posted: Mon Dec 18, 2006 1:55 pm   Subject: Need some help
Right above your last post...
  Topic: League End's Player Datasheet
roadmanagerphil

Replies: 0
Views: 1926

PostForum: The v2 Bucket   Posted: Sun Dec 17, 2006 1:57 pm   Subject: League End's Player Datasheet
Our league is over today... it would be cool to be able to print off a datasheet to give each player that shows their results, averages, money, etc. etc. on a per person basis (1 sheet per player).
...
  Topic: Email results
roadmanagerphil

Replies: 0
Views: 1789

PostForum: The v2 Bucket   Posted: Sun Dec 17, 2006 1:55 pm   Subject: Email results
Wondering if there's much of a need to email the results automatically to your players, or to any specific email address.

It would be cool, for a tournament manager, to be able to get an email au ...
  Topic: Tuesday Tourney League
roadmanagerphil

Replies: 1
Views: 4086

PostForum: Stories   Posted: Sat Dec 16, 2006 4:51 am   Subject: Tuesday Tourney League
Hey everyone... Just wanted to sing the praises of this program. We ended our 1st league season and it went so smoothly! The app did everything we needed, and then some. We are looking forward to v ...
  Topic: Need some help
roadmanagerphil

Replies: 5
Views: 4063

PostForum: The v2 Bucket   Posted: Fri Dec 15, 2006 2:20 pm   Subject: Need some help
this is exactly our formula. the only addition i made was the winner gets his own 'knockout point' as well since, well, no one knocked him out!

I'll see if I can export this formula. Do you want ...
 
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