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  Topic: Enhancement: Hot Key elimination option
Addicted

Replies: 9
Views: 10243

PostForum: Tournaments   Posted: Wed Jun 10, 2009 7:55 pm   Subject: Enhancement: Hot Key elimination option
Good enough. My group has never been accused of being smart. I fit in well with them.
  Topic: Enhancement: Hot Key elimination option
Addicted

Replies: 9
Views: 10243

PostForum: Tournaments   Posted: Wed Jun 10, 2009 6:27 am   Subject: Enhancement: Hot Key elimination option
I'd second this upgrade. While I think the current method is easy to use, 99% of my league members still can't figure out how to RSVP on e-vite. It would be great if the elimination process could be ...
  Topic: Infomercial
Addicted

Replies: 13
Views: 9325

PostForum: News   Posted: Mon Jun 01, 2009 10:59 am   Subject: Infomercial
Looks like someone has too much free time now that Ver 3 has been released.
  Topic: Avg Chip Stack
Addicted

Replies: 12
Views: 7644

PostForum: Consoles   Posted: Mon Apr 06, 2009 12:50 pm   Subject: Avg Chip Stack
The error may have been on my end as I cannot seem to re-create the problem now.

Nonetheless, here's what happened: I had 16 players in a T1000 tourney. I was using the LDPS theme that I downloa ...
  Topic: Avg Chip Stack
Addicted

Replies: 12
Views: 7644

PostForum: Consoles   Posted: Sat Apr 04, 2009 4:03 pm   Subject: Avg Chip Stack
The Avg Chip Stack component is returning total chips in play as opposed to the average stack per player.
  Topic: League Scoring Error
Addicted

Replies: 1
Views: 3645

PostForum: Leagues   Posted: Sat Mar 28, 2009 8:40 am   Subject: League Scoring Error
I'm not sure if this is the same problem that Ortzy reported or a different one. I use a custom scoring method named "SNPL" that is a modified version of the Dr. Neau method. After install ...
  Topic: How to determine number of players for licensing purposes.
Addicted

Replies: 1
Views: 2864

PostForum: General Discussion   Posted: Fri Mar 27, 2009 3:27 pm   Subject: How to determine number of players for licensing purposes.
I'm trying to determine which license I need to purchase for v3. While I do not run any tournaments with more than 50 players, there are more than 50 players in my league. They just don't all play i ...
  Topic: V3.0.0 RELEASED
Addicted

Replies: 5
Views: 6175

PostForum: Development and Release News   Posted: Wed Mar 18, 2009 12:47 pm   Subject: V3.0.0 RELEASED
What a great St. Patty's Day gift!
  Topic: Traffic
Addicted

Replies: 3
Views: 3769

PostForum: News   Posted: Thu Jan 22, 2009 4:58 pm   Subject: Traffic
Maybe people just really like hearing pacman die.
  Topic: Mac issue? audio files disappearing
Addicted

Replies: 3
Views: 4384

PostForum: Audios & Images   Posted: Sat Jan 17, 2009 9:53 pm   Subject: Mac issue? audio files disappearing
I'm having the same problem with images. I did not have this problem before I installed 3.4. And I'm not using a Mac.
  Topic: LOL Obamaments
Addicted

Replies: 14
Views: 6246

PostForum: Consoles   Posted: Fri Jan 16, 2009 6:30 pm   Subject: LOL Obamaments
This is awesome. Please make sure you post it so that I can steal it.
  Topic: Does the League Standing Console Component work yet?
Addicted

Replies: 2
Views: 3139

PostForum: Consoles   Posted: Fri Jan 16, 2009 2:38 pm   Subject: Does the League Standing Console Component work yet?
Yep. That worked.
  Topic: Does the League Standing Console Component work yet?
Addicted

Replies: 2
Views: 3139

PostForum: Consoles   Posted: Fri Jan 16, 2009 12:38 pm   Subject: Does the League Standing Console Component work yet?
Not sure if this is a bug or just something that hasn't been implemented yet. I use the league standings component in my dashboards, and it says that Angus Young is in first place. While I have no d ...
  Topic: Player associated with tourney that no longer exists.
Addicted

Replies: 7
Views: 6504

PostForum: Rosters & Player Databases   Posted: Fri Jan 16, 2009 9:56 am   Subject: Player associated with tourney that no longer exists.
I noticed that I had accidently made two player entries for the same player in my league. One was listed as "David" and the other was listed as "Dave." I don't see a combine play ...
  Topic: Confirm Action Window-wrong question for deleting dashboards
Addicted

Replies: 1
Views: 1677

PostForum: Consoles   Posted: Wed Dec 31, 2008 3:29 pm   Subject: Confirm Action Window-wrong question for deleting dashboards
After hitting the delete button to delete a dashboard, a confrim action window pops up asking if I'm sure I want to delete the selected chip case. It functions properly, it just asks the wrong questi ...
  Topic: 12/8/2008 Status Report
Addicted

Replies: 6
Views: 3567

PostForum: Development and Release News   Posted: Tue Dec 09, 2008 12:43 pm   Subject: 12/8/2008 Status Report
I think MissileMan is suggesting a variable bounty based on the rank of the player who got knocked out. For example, if the top player in the league (i.e. most league points earned to date) gets knoc ...
  Topic: Bounties
Addicted

Replies: 6
Views: 3054

PostForum: The v2 Bucket   Posted: Sat Nov 15, 2008 5:01 pm   Subject: Bounties
What if two people knock out the same person? For example, Player A goes all in and gets called by Players B and C. After the showdown, we learn that A lost and B & C chop. Who gets the bounty f ...
  Topic: Hot Keys
Addicted

Replies: 9
Views: 3751

PostForum: The v2 Bucket   Posted: Sat Sep 27, 2008 5:30 pm   Subject: Hot Keys
...I can push a button and the computer will play a clip that tells my players "The Twins Swept the Sox" or something more clever.

Never mind. It was a dumb idea.
  Topic: Hot Keys
Addicted

Replies: 9
Views: 3751

PostForum: The v2 Bucket   Posted: Thu Sep 25, 2008 10:53 am   Subject: Hot Keys
In v2, you have a sound configuration menu where you can associate specified audio clips to play upon the happening of a defined event. I envisioned modifying that menu (or its counterpart in v3) with ...
  Topic: Hot Keys
Addicted

Replies: 9
Views: 3751

PostForum: The v2 Bucket   Posted: Thu Sep 25, 2008 5:30 am   Subject: Hot Keys
Maybe a hotkey for "Play sound #1" and "Play Sound #2."

And although I recognize that you envision overlays to be displayed via the pop up menu, it would nonetheless be nice to ...
 
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